haydermabood
Full Stack JavaScript Architect/Engineer, SOA/BPM Architect and Business/System Analyst.
haydermabood's Repositories
haydermabood/agentscript
An Agent Based Modeling system (ABM)
haydermabood/ape-ecs
Entity-Component-System library for JavaScript.
haydermabood/2d-shadows-video
Source code for tutorial on creating 2d shadows in webgl. Video: https://www.youtube.com/watch?v=UuWefkOwuRY
haydermabood/atom-store
🍔 A Clojure-inspired atom implementation in Javascript with configurability for external persistance
haydermabood/becsy
A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.
haydermabood/crank
The Just JavaScript Framework
haydermabood/cypher-query-builder
An flexible and intuitive query builder for Neo4j and Cypher.
haydermabood/Dune2JS
Dune II - The Building of A Dynasty reimplementation written in HTML5 / JavaScript
haydermabood/ecsy-two
2D HTML Canvas bindings to ECSY, entity component system for the web
haydermabood/jsonata
JSONata query and transformation language - http://jsonata.org
haydermabood/Mindustry
The automation tower defense RTS
haydermabood/mobx-in-react-scalable-state-management
haydermabood/mobx-jsx
Raw MobX performance without being restrained by a Virtual DOM
haydermabood/NeonSundown
Neon Sundown is a unique roguelite game that mixes card building with fast-paced action! Available on Steam!
haydermabood/NeonSundownAssets
All .gvdesign assets for the sprites in the Steam game, Neon Sundown!
haydermabood/notable
The Markdown-based note-taking app that doesn't suck.
haydermabood/oby
A rich Observable/Signal implementation, the brilliant primitive you need to build a powerful reactive system.
haydermabood/Orca
Esoteric Programming Language
haydermabood/orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
haydermabood/shapez.io
shapez is an open source base building game on Steam inspired by factorio!
haydermabood/sim-ecs
Batteries included TypeScript ECS
haydermabood/thyseus
An archetypal Entity Component System, built entirely in Typescript
haydermabood/todomvc-ecs
ECS (Entity Component System) implementation of TodoMVC.
haydermabood/ts-using-dispose-example
haydermabood/Unciv
Open-source Android/Desktop remake of Civ V
haydermabood/Vectorio
Source code for the early access Steam game, Vectorio!
haydermabood/voby
A high-performance framework with fine-grained observable-based reactivity for building rich applications.
haydermabood/vue-reactivity
basic implementation of the Vue 3 reactivity engine - from scratch
haydermabood/WebGL2-Videos-Materials
haydermabood/xstate-tree
Build UIs with Actors using xstate and React