Isosurface extraction using the Marching Cubes algorithm. Uses only pure WebGL.
Playable at http://www.lettier.com/isosurface/.
Requires glMatrix.
(C) 2014 David Lettier.
http://www.lettier.com/
Isosurface extraction using the Marching Cubes algorithm. Uses only pure WebGL.
Playable at http://www.lettier.com/isosurface/.
Requires glMatrix.
(C) 2014 David Lettier.
http://www.lettier.com/