Pinned Repositories
2d-polygon-boolean
perform boolean operations on arbitrary polygons in 2d
bezierjs
A nodejs and client-side library for (cubic) Bezier curve work
bignumber.js
A JavaScript library for arbitrary-precision decimal and non-decimal arithmetic
fakeredis
fake redis for node.js (unmaintained)
glsl-atmosphere
Renders sky colors with Rayleigh and Mie scattering.
heroku-buildpack-opencv
Old stuff, I used this with heroku cedar, reached end of life in 2019
Vulkan
Examples and demos for the new Vulkan API
hdachev's Repositories
hdachev/boksajak-brdf
Code sample accompanying the article "Crash Course in BRDF Implementation"
hdachev/chibicc
A small C compiler
hdachev/cmark
CommonMark parsing and rendering library and program in C
hdachev/euclidean-distance-transform-3d
Euclidean distance transform for multi-label 3D anisotropic images.
hdachev/extra_lights
Adds physically based lights to Blender's Add menu
hdachev/Falcor
Real-Time Rendering Framework
hdachev/FileSaver.js
An HTML5 saveAs() FileSaver implementation
hdachev/FP16
Conversion to/from half-precision floating point formats
hdachev/fSpy
A cross platform app for quick and easy still image camera matching
hdachev/fu
The Fu Programming Language
hdachev/hello-fu
hdachev/hello-threejs
hdachev/JUCE
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
hdachev/kqueue-tcp-server
A bare minimum TCP server using kqueue, to learn how kqueue works.
hdachev/latinize-to-ascii
Simple library to convert accents (diacritics) from strings to latin characters.
hdachev/miniaudio
Audio playback and capture library written in C, in a single source file.
hdachev/mscharconv
<charconv> from Microsoft STL, but multi-platform
hdachev/msdf-bmfont
Generate BMFont texture and spec using msdfgen
hdachev/nickname-and-diminutive-names-lookup
A CSV file that containing US given names (first name) and their associated nicknames or diminutive names.
hdachev/Nimble
An OpenGL renderer with a modern and extensible rendering pipeline.
hdachev/pavlo-opengl
Yet Another Renderer
hdachev/PBR
An implementation of physically based shading model & image based lighting in various graphics APIs.
hdachev/precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering"
hdachev/rcrl
Read-Compile-Run-Loop - a tiny embeddable REPL analog for C++
hdachev/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
hdachev/stb
stb single-file public domain libraries for C/C++
hdachev/supercollider
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
hdachev/UnityNativeScripting
Unity Scripting in C++
hdachev/uWebSockets
Simple, secure & standards compliant web I/O for the most demanding of applications
hdachev/whisper.cpp
Port of OpenAI's Whisper model in C/C++