A 2D stick figure fighting game
-
- Menu State
- Finite State Machine
- Level States
- Pause State
- Settings
- Menu State
- Player/Enemy Damage
- Player Attack
- Enemy Attack
- Enemy movement
- Enemy jumping
- Player Death
- Sprint?
- Double Jump
- Textures
- Mouse input
- Player animation
- Camera
- Consumables/Pick-Ups
- (i.e. weapons, health packs)
- Level design
- Sounds
- Custom font
- Different enemies
- Different Enemies:
- Boss
- Plain Bad Guys
- Cooler Bad Guys but not Bosses
- Customizable players or different player themes
- Save game
- Multiplayer
- Make it Downloadable, and playable without running it through the IDE