- split image to piece
- auto move neighbor piece (use hard code)
- add a dragable object script in world space
- can add all connected piece
- only move to correct position
- only select the top object
- all connected piece have the same orde
- now can dispaly puzzle piece
- rebuild puzzle mark image
- fix image uv offset
- add highligt and shadow
- build arch and corner puzzle mark,also has some awesome effect
- use puzzle mark texture red channel to render special color
- build a basic ui
- add tile piece support
- change piece shape and cout in runtime
- display information when game finish
- can rotate piece
- can piece image
- can change piece style
- add a changeable background
- can use different resolution image
- fix distorting of image
- show score statistic when puzzle completed
- fix piece shape when piece count is odd
- rewrite code for dynamic load
- remove unity physic system
- just set to unactive when clear pieces
- add support to change game camera view
- smooth move the camera in viewport
- can save game setting
- split puzzle logic from MonoBehaviour
- can save game record
- move game to ngui
- build ui for control game view