/ue4-sensorfusion

Sensor Fusion for UE4

Primary LanguageC++MIT LicenseMIT

UE4SensorFusion (Work in progress!)

Fusion!

General

This plugin adds various sensors to Unreal Engine 4. Its main purpose is to serve a generic interface to access orientational and positional data for avateering. The C++ plugin documentation can be generated via doxygen, while blueprint and usage documentation is available trough the github wiki.

TODO: General preview or feature video

Features

  • Kinect 2 access
  • Avateering via Kinect 2's body detection
  • Leap Motion hand tracking on the avatar
  • First person avateering via HMD

Roadmap

  • Basic avateering
  • Rewrite fusion api
  • Divide plugin and testbed properly
  • Refactor error management
  • Complete documentation
  • Custom character construction via Kinect Fusion
  • Occulus Rift integration
  • Api clean up
  • Dynamic skeleton binding