/SLGJ-2024

Primary LanguageCzlib LicenseZlib

This is a simple toy game engine I'm making for Lisp Game Jam 2024! I'm posting the devlog here: https://henriquelalves.com/tags/devlog/.

To build the game, you need CMake.

  1. Clone the repository and its submodule (Raylib)
  2. Run cmake -B build to create the build folder, and cmake --build build to build the game.
  3. The game will be copied with the necessary files to the out/ folder.

The Scheme scripts on scripts/ can be altered after building the game, the engine only read the files when starting up.