Pinned Repositories
0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3DGameEngine
thebennybox 3D Engine Tutorial Files
3DSoftwareRenderer
thebennybox 3D Software Renderer
Airplane_3.0
Wechat Airplane C++ version, powered by Cocos2d-x 3.0 stable version.
android-training-course-in-chinese
Android官方培训课程中文版
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
GameCode4
Game Engine Example Framework
OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
warzone2100
Warzone 2100 - a free and open source real time strategy game.
henryfung01's Repositories
henryfung01/0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
henryfung01/Fluent-Behaviour-Tree
C# behaviour tree library with a fluent API
henryfung01/lua_in_cpp
embed lua in cpp codes, communication between lua and cpp
henryfung01/PathFinding.js
A comprehensive path-finding library for grid based games
henryfung01/free-programming-books-zh_CN
:books: 免费的计算机编程类中文书籍,欢迎投稿
henryfung01/BT-Test
Test project for BT framework
henryfung01/ejoy2d
A 2D Graphics Engine for Mobile Game
henryfung01/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
henryfung01/skynet
A lightweight online game framework
henryfung01/progit2
Pro Git 2nd Edition
henryfung01/behaviourtree.lua
a simple behaviour tree library for lua ported from javascript
henryfung01/git-recipes
:octocat: Git recipes in Chinese. 高质量的Git中文教程.
henryfung01/GamePainter
A repository to store my game framework
henryfung01/nemu
抄nemu的同学点个star好嘛
henryfung01/awesome-cpp
A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
henryfung01/java8-tutorial
Modern Java - A Guide to Java 8
henryfung01/LearnOpenGL
Code repository of all tutorials found at http://learnopengl.com
henryfung01/lantern
:zap: Open Internet for everyone. Lantern is a free desktop application that delivers fast, reliable and secure access to the open Internet for users in censored regions. It uses a variety of techniques to stay unblocked, including P2P and domain fronting. Lantern relies on users in uncensored regions acting as access points to the open Internet.
henryfung01/Lua-Source-Internal
Lua source internal
henryfung01/Jumper
Fast, lightweight and easy-to-use pathfinding library for grid-based games
henryfung01/GameOfShooting
《雷电大战》源码与资源
henryfung01/Airplane_3.0
Wechat Airplane C++ version, powered by Cocos2d-x 3.0 stable version.
henryfung01/interview_python
关于Python的面试题
henryfung01/btsk
Behavior Tree Starter Kit
henryfung01/TinySTL
TinySTL is a subset of STL(cut some containers and algorithms) and also a superset of STL(add some other containers and algorithms)
henryfung01/folly
An open-source C++ library developed and used at Facebook.
henryfung01/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
henryfung01/JPSPlusWithGoalBounding
JPS+ and Goal Bounding
henryfung01/xv6
mirror of the source code of the Xv6 operating system
henryfung01/Cocos_Ring
使用cocos2d-x