/VideoGameHub

🎮 VideoGameHub is a video games information app built with Rawg API

Primary LanguageKotlin

🎮 VideoGameHub

VideoGameHub is a video games information app built with Rawg API based on MVVM with a clean architecture.

For API Documentation: Click here

App Screenshots

top of the home screen game details search
drawing drawing drawing
bottom of the home screen genre details favorite games
drawing drawing drawing

Tech stack

  • ✅ MVVM with Clean Architecture
  • ✅ Kotlin Flow - In coroutines, a flow is a type that can emit multiple values sequentially, as opposed to suspend functions that return only a single value.
  • ✅ Coroutines - A concurrency design pattern that you can use on Android to simplify code that executes asynchronously.
  • ✅ Navigation Component - Handle everything needed for in-app navigation. asynchronous tasks for optimal execution.
  • ✅ Safe-Args - For passing data between destinations
  • ✅ Dagger-Hilt - A dependency injection library for Android that reduces the boilerplate of doing manual dependency injection in your project.
  • ✅ ViewModel - Easily schedule asynchronous tasks for optimal execution.
  • ✅ Retrofit- Retrofit is a REST client for Java/ Kotlin and Android by Square inc under Apache 2.0 license. Its a simple network library that is used for network transactions. By using this library we can seamlessly capture JSON response from web service/web API.
  • ✅ OkHttp - Doing HTTP efficiently makes your stuff load faster and saves bandwidth.
  • ✅ Room - The Room persistence library provides an abstraction layer over SQLite to allow for more robust database access while harnessing the full power of SQLite.
  • ✅ Moshi - A modern JSON library for Kotlin and Java.
  • ✅ View Binding - a feature that allows you to more easily write code that interacts with views.
  • ✅ Data Binding - The Data Binding Library is a support library that allows you to bind UI components in your layouts to data sources in your app using a declarative format rather than programmatically.
  • ✅ Lifecycle - As a user navigates through, out of, and back to your app, the Activity instances in your app transition through different states in their lifecycle.
  • ✅ Glide - for image loading framework for Android that wraps media decoding, memory and disk caching, and resource pooling into a simple and easy to use interface.
  • ✅ Timber - This is a logger with a small, extensible API which provides utility on top of Android's normal Log class.
  • ✅ leakcanary - A memory leak detection library for Android.