A plugin that allows your players to sell their inventory with a simple command or automatically using shift or when their inventory gets full:
/sell
- Sell the inventory/sellmenu
- Open the selling menu, that allows the player to activate shift-sell or auto-sell/shiftsell
- Toggle the Shift-Sell status/autosell
- Toggle the Auto-Sell status/herovender reload
- Reload the plugin(configuration and messages)/herovender item
- See the ID of the item the player is holding
herovender.shiftsell
- Permission to activate the shift-sellherovender.autosell
- Permission to activate the auto-sell
:player:
- The player name
:invoice-total:
- The total ammount of money the player is receiving for the items:invoice-total-formatted:
- The total ammount of money the player is receiving for the items, with prety formatting:invoice-item-count:
- The total amount of items the player sold
:delay:
- Time the player has to wait to be able to sell again, in miliseconds:delay-formated:
- Time the player has to wait to be able to sell again, in seconds, formated with two decimals
:price:
- The unit price of the item:price-formatted:
- The unit price of the item, formated with two decimals
commands:
sell:
name: sell
aliases:
- sellall
herovender:
name: herovender
usage: '&bHeroVender &7- &a/herovender <reload>'
# Configure the auto-sell
autosell:
# Strategy to use for auto-selling, available strategies:
# https://github.com/heroslender/HeroVender/tree/master/src/main/java/com/heroslender/herovender/autosell/AutoSellStategy.java
strategy: "PICKUP_ITEM"
settings:
# Is it required for the inventory to be full in order to sell?
require-inventory-full: true
# If the strategy is set to TIMER, this is the delay to use between checks
timer-delay: 10
bonus:
1:
permission: herovender.vip
name: VIP bonus
bonus: 0.08
2:
permission: herovender.vip.plus
name: Bonus VIP+
bonus: 0.15
delay:
1:
permission: herovender.default
delay: 10000
2:
permission: herovender.vip
delay: 1000
3:
permission: herovender.staff
delay: 0
shops:
default:
items:
- INK_SACK:4 1 price:1000
- DIAMOND 1 price:1000
- SLIME_BALL 1 name:&aYour_custom_named_item price:1000
zombie:
permission: vender.lapis
inherits:
- default
items:
- ROTTEN_FLESH 1 price:1500
- CARROT_ITEM 1 price:5500
sell:
sold: '&aYou sold &7:invoice-item-count: &afor &f:invoice-total-formatted:&a!'
no-items: '&cYou don''t have any items that can be sold!'
delay: '&cYou must wait :delay-formated: to sell again!'
menu:
title: Sell menu!
sell: DOUBLE_PLANT 1 name:&aSell lore:&7Click_here_to_sell_your_inventory!
shiftsell:
no-permission: LEVER 1 name:&aShift-Sell lore:&7Sell_your_inventory_by_sneaking||&7(Insufficient_permissions)
'on': LEVER 1 name:&aShift-Sell lore:&7Sell_your_inventory_by_sneaking||&7Current_state->_&aActive|&7(Click_to_deactivate)
'off': LEVER 1 name:&cShift-Sell lore:&7Sell_your_inventory_by_sneaking||&7Current_state->_&cInactive|&7(Click_to_activate)
autosell:
no-permission: LEVER 1 name:&aAuto-Sell lore:&7Automatically_sell_your_inventory_when_full.||&7(Insufficient_permissions)
'on': LEVER 1 name:&aAuto-Sell lore:&7Automatically_sell_your_inventory_when_full.||&7Current_state->_&aActive|&7(Click_to_deactivate)
'off': LEVER 1 name:&cAuto-Sell lore:&7Automatically_sell_your_inventory_when_full.||&7Current_state->_&cInactive|&7(Click_to_activate)
prices:
menu:
title: "Sell Prices"
item:
lore:
- ''
- "&7Price per unit: &a$&f:price-formatted:"
- ''
- ':lore:'
To get the plugin instance you can use the HeroVender.getInstance()
method.
With the plugin instance you can access all controllers and use them.
<repository>
<id>heroslender-repo</id>
<url>https://nexus.heroslender.com/repository/maven-public/</url>
</repository>
<dependency>
<groupId>com.heroslender</groupId>
<artifactId>HeroVender</artifactId>
<version>1.0.0</version>
<scope>provided</scope>
</dependency>
PlayerSellEvent
- Called when a player sells their inventory