Blender-Voxel-Auto-Rigger
A Python script for Blender that automatically generates armatures and weights for voxel models, humanoid and non-humanoid.
Before running the script, make sure that:
-All meshes that intended to have their own bone must have their own Blender objects
-All meshes are closed
-All faces have their correct normals
-All meshes are touching their intended parent object meshes