Shadows
heyx3 opened this issue · 0 comments
heyx3 commented
- Add cascading shadow maps. Reference: https://developer.download.nvidia.com/SDK/10.5/opengl/src/cascaded_shadow_maps/doc/cascaded_shadow_maps.pdf
- Investigate other techniques that build on CSM.
- Investigate cone-tracing of the voxel grid towards the light source. Can it replace far shadows? Could it even replace near shadows?