Issues
- 3
Transparent voxels
#11 opened by heyx3 - 0
rewrite the voxel DSL
#35 opened by heyx3 - 1
- 0
Anti-aliasing
#34 opened by heyx3 - 3
Post-Processing
#9 opened by heyx3 - 3
Deployment
#18 opened by heyx3 - 3
Remove the need for explicit depth fragment shaders
#30 opened by heyx3 - 0
Add a centralized place for error reporting
#32 opened by heyx3 - 2
Usability: Voxel layer assets
#15 opened by heyx3 - 0
Alternative BRDF's/shading models for voxel layers
#17 opened by heyx3 - 0
Global Illumination
#7 opened by heyx3 - 0
- 0
Reflection
#4 opened by heyx3 - 1
- 0
Shader `#include` statements can be relative to the main shader file OR relative to the *voxels* folder
#29 opened by heyx3 - 0
Voxel DSL parameters and accompanying GUI
#28 opened by heyx3 - 1
Voxel Scene Language
#10 opened by heyx3 - 0
- 0
Auto-reload changed scene files
#26 opened by heyx3 - 0
- 2
Fix use of the clipboard
#24 opened by heyx3 - 0
GPU compute meshing
#25 opened by heyx3 - 3
Better meshing
#14 opened by heyx3 - 0
- 1
Usability: Voxel scenes
#12 opened by heyx3 - 0
- 0
"Gizmo" drawing
#13 opened by heyx3