hfr4's Stars
c3lang/c3c
Compiler for the C3 language
mirrorcult/mirphys
C# 2D physics engine based on box2d-lite
mierau/playbox2d
A port of box2d lite to C for the Playdate SDK.
Apress/building-a-2d-physics-game-engine
Source code for 'Building a 2D Physics Game Engine' by Michael Tanaya, Huaming Chen, Jebediah Pavleas, and Kelvin Sung
mfbulut/fphysics
A simple physics library for raylib
LadybirdBrowser/ladybird
Truly independent web browser
Projet-Labo-Wikipi/Wikipi
samuelmtimbo/unit
Next Generation Visual Programming System
FelipesCoding/cloth_simulation
gszauer/GamePhysicsCookbook
Source code for Game Physics Cookbook
NathanMacLeod/physics3D
simple 3d rigid body physics engine in c++.
NathanMacLeod/ConstraintPhysics
bytezeroseven/OBB
Collision handler for OBB's
johnBuffer/VerletSFML
orangeduck/Spring-It-On
Code for the article Spring-It-On
RandyGaul/qu3e
Lightweight and Simple 3D Open Source Physics Engine in C++
willnode/Qu3e-Sharp
Lightweight and Simple 3D Open Source Physics Engine ported to C#
gamephysicsweekend/VulkanRenderer
Basic renderer to be used as a starting project for the game physics book series
jonpena/Cirobb
A small 2D physics engine that explains the physics in videogames for educational use.
erincatto/box2c
Retired version 3 repository
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
velddev/elk-css
elk-css, a super simple responsive CSS framework :deer:
mimhufford/jedit
kujukuju/JaiCapture
Closure capturing in jai, wow very cool!
TheGag96/raspberry-jai
A Jai hello world example for the Raspberry Pi.
inzombiak/Orbitals
WIP 3D Physics Engine
kujukuju/KodaPhysics
Static only physics engine that half works but does interesting stuff with continuing a tick with restricted angles upon collisions.
arjenwitteveen/jai-midi
A basic MIDI module for Jai.
focus-editor/focus
A simple and fast text editor
twobitcoder101/Flat
2D game extension library for Monogame.