Pinned Repositories
10yard-vectorkong
Vectorising Donkey Kong
alephone
Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
Box2DLiteForPharo
A port of Box2D Lite to Pharo Smalltalk
cppcoro
A library of C++ coroutine abstractions for the coroutines TS
dxx-rebirth
Descent-Rebirth and Descent II-Rebirth
glfw-glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
NVIDIAGameWorks-D3DSamples
Direct3D feature samples
NVIDIAGameWorks-GraphicsSamples
GameWorks cross-platform graphics API samples
NVIDIAGameWorks-OpenGLSamples
Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)
public-playground
This repo contains branches for public discussion. Branches may be renamed or deleted deliberately.
hghdev's Repositories
hghdev/NVIDIAGameWorks-GraphicsSamples
GameWorks cross-platform graphics API samples
hghdev/NVIDIAGameWorks-D3DSamples
Direct3D feature samples
hghdev/10yard-vectorkong
Vectorising Donkey Kong
hghdev/alephone
Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
hghdev/Box2DLiteForPharo
A port of Box2D Lite to Pharo Smalltalk
hghdev/cppcoro
A library of C++ coroutine abstractions for the coroutines TS
hghdev/dxx-rebirth
Descent-Rebirth and Descent II-Rebirth
hghdev/glfw-glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
hghdev/NVIDIAGameWorks-OpenGLSamples
Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)
hghdev/public-playground
This repo contains branches for public discussion. Branches may be renamed or deleted deliberately.
hghdev/victimsnino-ReactivePlusPlus
Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach