Hibit Shader is an alternative Unity shader made by @hibit_at
- Easy to set up (only 2 parameter)
- Make your avatar lit up softly
- Normal map available
- Hue changing system.
(If you can’t read Japanese, maybe you could understand :D )
- HibitShader.shader
This is the shader for Unity 2017.4.15. (and probably works also in later versions)
- HibitShader_NonNormal.shader
This is almost equal to the upper one. But, due to the error I can’t solve, this version doesn’t support Normal map. (Sorry!)
This repository is under MIT License.
ver1.00 - 12/01 released
ver1.01 - 12/02 made rimcolor reflect huechanged color
made rimcolor reflect environmental lights
ver1.02 - 12/15 made another version "HibitShader_NonNoraml"
NOTICE : Applying NormalMap may cause the sudden change of brightness at the edge of seam in some world. It's REGARDLESS whether you actually set the texture of NormalMap. I don't know the reason, sorry. To avoid this problem, I made another version without NormalMap. If you don't need to use NormalMap, or If you want softer lighting, you can choose this version.