Pinned Repositories
BareBonesRayTracer
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
cypress-realworld-app
A payment application to demonstrate real-world usage of Cypress testing methods, patterns, and workflows.
hvGI
Some global illumination tests.
hvTerrain
My custom terrain shader system
LevelBuddyBlender3
Level Buddy add-on ported to Blender 3.0
roomantic
TrilhaBackEndJR-JUN15_nodejs
Trilha Inicial BackEnd Jr | Codigo Certo Coders | Nodejs+TS
URPIMP
Imposter baking for Unity (URP)
hickVieira's Repositories
hickVieira/LevelBuddyBlender3
Level Buddy add-on ported to Blender 3.0
hickVieira/URPIMP
Imposter baking for Unity (URP)
hickVieira/hvGI
Some global illumination tests.
hickVieira/hvTerrain
My custom terrain shader system
hickVieira/roomantic
hickVieira/BareBonesRayTracer
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
hickVieira/cypress-realworld-app
A payment application to demonstrate real-world usage of Cypress testing methods, patterns, and workflows.
hickVieira/TrilhaBackEndJR-JUN15_nodejs
Trilha Inicial BackEnd Jr | Codigo Certo Coders | Nodejs+TS
hickVieira/hickVieira
hickVieira/hickVieira.github.io
hickVieira/bevy-pong-game
simple pong game
hickVieira/csharp-stuff
hickVieira/orangehrm-cypress-tests-js
Some practice projects using cypress
hickVieira/rust-bevy-balls
dis nuts
hickVieira/rust-stuff
some rust practice projects
hickVieira/sandbox
some toy programs on raylib (C# bindings)
hickVieira/serverest-api-tests
testing serverest using jest
hickVieira/serverest-front-tests
testing serverest using playwright + cucumber
hickVieira/todo-app-fasthtml