Pinned Repositories
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
Blender-3-MD5-import-export-addon
.MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.1.2. Supports batch import/export of .md5anim files as actions in Blender.
cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
Craft
A simple Minecraft clone written in C using modern OpenGL (shaders).
Doom3-Starter-Kit
Starter kit for standalone Doom 3 projects
ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
godot-tbloader
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
qodot-addon
A port of Qodot to Godot 4.
qodot-module
A port of libqodot to Godot 4 in the form of an engine module.
yquake2
The Yamagi Quake II client
hinodecoder's Repositories
hinodecoder/qodot-addon
A port of Qodot to Godot 4.
hinodecoder/qodot-module
A port of libqodot to Godot 4 in the form of an engine module.
hinodecoder/yquake2
The Yamagi Quake II client
hinodecoder/abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
hinodecoder/Blender-3-MD5-import-export-addon
.MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.1.2. Supports batch import/export of .md5anim files as actions in Blender.
hinodecoder/cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
hinodecoder/Craft
A simple Minecraft clone written in C using modern OpenGL (shaders).
hinodecoder/Doom3-Starter-Kit
Starter kit for standalone Doom 3 projects
hinodecoder/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
hinodecoder/godot-tbloader
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
hinodecoder/GodotRetro
A pack of retro shaders to Godot!
hinodecoder/Hinode-Code
hinodecoder/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
hinodecoder/implot
Immediate Mode Plotting
hinodecoder/maptools
The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)
hinodecoder/minifb
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
hinodecoder/Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
hinodecoder/ogre
Forked Ogre3D engine (standard).
hinodecoder/pakextract
A small tool to extract pak files
hinodecoder/pcg-c-basic
PCG — Minimal C Implementation
hinodecoder/performance_aware
hinodecoder/q2tools-220
Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.
hinodecoder/quadrilateralcowboy
Source code for Quadrilateral Cowboy (2016)
hinodecoder/Quake2modding
Repo for the "Modding Quake 2" journey: https://www.youtube.com/playlist?list=PLJmGdWOhfM5kjK6O9_eCfIol1S9amzgZD
hinodecoder/raylib
A simple and easy-to-use library to enjoy videogames programming
hinodecoder/RBDOOM-3-BFG
Doom 3 BFG Edition with modern engine features (2021) like PBR, Baked Global Illumination, Soft Shadows, Cleaned up source, Linux and 64 bit Support
hinodecoder/ref_vk
Optional Vulkan renderer lib for Yamagi Quake II
hinodecoder/tinyraytracer
A brief computer graphics / rendering course
hinodecoder/TrenchBroom
TrenchBroom for DOOM 3 (BFG)
hinodecoder/upng
very small PNG decoding library