A magical documentation tool for GDScript.
GDScriptify is an API documentation generator tool for GDScript that converts comments you write alongside the code into Markdown documentation files.
It's great for documenting Godot plugins or frameworks. Even for just small one-script projects.
- Node.js installed on your computer.
npm install gdscriptify -g
gdscriptify [options]
-h, --help
: Show help menu.-d, --directory path
: Path from which to generate the documentation.- It can be an absolute path.
- It can be a relative path (has to start with
./
). - It must contain a
project.godot
file. - Default:
./
.
-o, --ouput path
: Path to store the documentation.- It must be a relative path to
--directory
. - Default:
docs
.
- It must be a relative path to
-c, --code {true|false}
: Generate a "Code Reference" JSON file to--output
.- Default:
false
.
- Default:
-m, --markdown {true|false}
: Generate Markdown files to--output
.- Default:
true
.
- Default:
-r, --readme false
: Prevent generating aREADME
file.- Only has effect when there's 1 GDScript file.
- Default:
true
.
-v, --version
: Show package version.
First of all, you have to document the GDScript files.
Once that's done:
- Open a Terminal.
- Go to your Godot's project folder.
- Run
gdscriptify
.
cd /path/to/your/godot/project
gdscriptify
Or, if you don't want to have to go the folder, you can run gdscriptify
with -d [path]
from anywhere.
gdscriptify -d /path/to/your/godot/project
Assuming GDScriptify's default values are being used, a docs
folder will be created in the root of your Godot's project (where project.godot
or plugin.cfg
is located) with the documentation files.
project
├── another_awesome_script.gd
├── awesome_script.gd
├── docs
│ ├── another_awesome_script.md
│ └── awesome_script.md
├── icon.png
└── project.godot
If there's only 1 GDScript file in the project, GDScriptify will create a README.md
file in the root of your Godot's project.
project
├── awesome_script.gd
├── icon.png
├── project.godot
└── README.md
Check out the documentation on generating a README file to learn how to make it look better.
If you don't want that one file to be converted into a README file, run:
gdscriptify -r false
- Godot 3 2D Day/Night Cycle - Documentation.
- Godot 3 2D Draw Sprite - README.
- Godot 3 2D Fake Confetti Particles - README.
- Godot 3 2D Fake Snow Particles - README.
See CHANGELOG.
- hiulit
Feel free to:
- Open an issue if you find a bug.
- Create a pull request if you have a new cool feature to add to the project.
If you find this project helpful, please consider supporting it through any size donations to help make it better.
If you can't, consider sharing it with the world...
... or giving it a star.
Thanks to:
- Andrea Calabró - For creating the Godot logo.
- Twemoji - For the emojis.
- Source code: MIT License.
- Godot logo: CC BY 3.0.
- Emojis: CC BY 4.0.