Pinned Repositories
-SmartListApp
A-Clone-to-the-Past
The game is based on the SDL2 Engine and is written in CPP (C++).
AspNetCore.Docs
Documentation for ASP.NET Core
DirectX11
DirectX11- Object created via code. Vertex- Pixelshader calc.
foodrepo_api
FoodRepo API
GTA_RP_PHONE_GAMES
Games for GTA RP Phone
Infinite-Terrain-Generator
A Cube World Generator - The path for the AI will automaticly generated, after the world has been successfully generated.
Moonlander
Self calculated Physic added in Unity as new "function", which actually is given but it was calculated (and created) by myself.
ownJitsiIGMG
The main Jitsi which will run on the EC2 Server for IGMG
hizzyg's Repositories
hizzyg/GTA_RP_PHONE_GAMES
Games for GTA RP Phone
hizzyg/Infinite-Terrain-Generator
A Cube World Generator - The path for the AI will automaticly generated, after the world has been successfully generated.
hizzyg/-SmartListApp
hizzyg/A-Clone-to-the-Past
The game is based on the SDL2 Engine and is written in CPP (C++).
hizzyg/AspNetCore.Docs
Documentation for ASP.NET Core
hizzyg/DirectX11
DirectX11- Object created via code. Vertex- Pixelshader calc.
hizzyg/foodrepo_api
FoodRepo API
hizzyg/Moonlander
Self calculated Physic added in Unity as new "function", which actually is given but it was calculated (and created) by myself.
hizzyg/ownJitsiIGMG
The main Jitsi which will run on the EC2 Server for IGMG
hizzyg/Sphere-World-Unity-Networking-Test-
A Sphere World game. Don't touch the meteor or you will lose.
hizzyg/Survivor-Minigame
One of my first Unity Games
hizzyg/Voice_Activity
Voice activity for any App. It holds a key when the user reaches a certain dB.
hizzyg/WPFBeginning
A Short APP for testing some tasks.
hizzyg/WPFTool-Level-Editor
A Level Editor which has also a Sprite Cutter. The 2D Multiple-Layer Editor is available in three different languages (German/English and Turkish).
hizzyg/ZombieOps
Unity FPS Zombie Shooter