Pinned Repositories
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
FixedMath.Net
Fixed point math C# library
FlxTeroids
A very simple flixel game inspired by the classic arcade shooter.
kcp
KCP - A Fast and Reliable ARQ Protocol
kcp-csharp
KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project test
kcptun
A Fast & Secure Tunnel Based On KCP with N:M Multiplexing
layaair
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games. Under development.
MiniMOBA
Mini MOBA complete project for the Unity 3D game engine
Mobile-SDK
Android and iOS native SDK, developer can use this sdk to pull up TokenPocket wallet and do actions such as token transfer,push action, login etc. MiniWallet supported now.
hjhGH's Repositories
hjhGH/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
hjhGH/FixedMath.Net
Fixed point math C# library
hjhGH/FlxTeroids
A very simple flixel game inspired by the classic arcade shooter.
hjhGH/kcp
KCP - A Fast and Reliable ARQ Protocol
hjhGH/kcp-csharp
KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project test
hjhGH/kcptun
A Fast & Secure Tunnel Based On KCP with N:M Multiplexing
hjhGH/layaair
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
hjhGH/LockstepFramework
Framework for lockstep RTS, TD, and MOBA games. Under development.
hjhGH/MiniMOBA
Mini MOBA complete project for the Unity 3D game engine
hjhGH/Mobile-SDK
Android and iOS native SDK, developer can use this sdk to pull up TokenPocket wallet and do actions such as token transfer,push action, login etc. MiniWallet supported now.
hjhGH/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
hjhGH/rudp
Reliable UDP
hjhGH/tolua
The fastest unity lua binding solution
hjhGH/UnityMMO
an unity mmo demo, include client and server, base on ecs(game play), xlua(ui) and skynet(server)
hjhGH/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.