Pinned Repositories
bindery
Book layout in the browser
charRNN-example
charRNN-pratice
charRNN-state-prediction
charRNN_study_visual
A study on visualizing lstm models trained with literature works of Edgar Allan poe
coding_train_cpu_fluid_simulation
code from the coding train fluid simulation tutorial
ControlNet
Let us control diffusion models!
deforum-stable-diffusion
face-api-curves-mouthsize
Fragma
GLSL editor for playing with fragment shader.
hlp-pls's Repositories
hlp-pls/Fragma
GLSL editor for playing with fragment shader.
hlp-pls/coding_train_cpu_fluid_simulation
code from the coding train fluid simulation tutorial
hlp-pls/bindery
Book layout in the browser
hlp-pls/charRNN-example
hlp-pls/charRNN-pratice
hlp-pls/charRNN-state-prediction
hlp-pls/charRNN_study_visual
A study on visualizing lstm models trained with literature works of Edgar Allan poe
hlp-pls/ControlNet
Let us control diffusion models!
hlp-pls/deforum-stable-diffusion
hlp-pls/face-api-curves-mouthsize
hlp-pls/face-api-ffmpeg-example
hlp-pls/face-api-recording-and-sound
hlp-pls/face-api-recordsound-capture
hlp-pls/face-api-sequential
hlp-pls/face-api-trails
hlp-pls/faceapi-example-responsive
hlp-pls/faceapi-landmark-example
hlp-pls/generate-text-file
hlp-pls/geometry_shader_example
hlp-pls/GPU-particle-simulation-keypoints
hlp-pls/GPU-particle-simulation-mouse
Study on gpu particle simulation
hlp-pls/GPU-particle-simulation-skeletons
hlp-pls/guided-diffusion
hlp-pls/kirby-bouncer
Restrict access of a user role to a specific page (and its children) in the panel.
hlp-pls/latent-space-navigator
hlp-pls/matter-js
a 2D rigid body physics engine for the web ▲● ■
hlp-pls/pix2pix-drawingtool
hlp-pls/The-Murders-in-the-Rue-Morgue
Text generation with LSTM model trained on corpus of Edgar Allan Poe.
hlp-pls/work-in-progress-GPU-Fluid-Simulation
Study on GPU fluid simulation based on Daniel shiffman's code. (https://youtu.be/alhpH6ECFvQ)
hlp-pls/yes-our-face