Pinned Repositories
learningkafka
microservices-01
DerivaGitHub
Deriva é um Projeto de Conclusão de Curso em Design pela FAAC - UNESP - 2014. Consiste em um game experimental/exploratório/contemplativo que propõe uma imersão em outra realidade através de uma abordagem poética e sinestésica. O visual se baseia num conceito simples e se vale de recursos como som e luzes e a interação do jogador para criar a ambientação.
AutoMotion
A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a single line of code!
facebook-windows-phone-sample
Windows Phone 7 Sample using Facebook SDK for .NET
hmcaio
Config files for my GitHub profile.
learning-graphql
mycutils
ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
hmcaio's Repositories
hmcaio/learning-graphql
hmcaio/self-hosted-runner-docker
Self-hosted Github Actions Runner with Docker
hmcaio/learningkafka
hmcaio/hmcaio
Config files for my GitHub profile.
hmcaio/microservices-01
hmcaio/mycutils
hmcaio/DerivaGitHub
Deriva é um Projeto de Conclusão de Curso em Design pela FAAC - UNESP - 2014. Consiste em um game experimental/exploratório/contemplativo que propõe uma imersão em outra realidade através de uma abordagem poética e sinestésica. O visual se baseia num conceito simples e se vale de recursos como som e luzes e a interação do jogador para criar a ambientação.
hmcaio/Spoon-Knife
This repo is for demonstration purposes only.
hmcaio/UnityPorting
Porting Unity Games to Windows
hmcaio/Signals
A simple, easy to implement, editor-driven signal/event system for Unity.
hmcaio/PolyMesh
Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around vertices to build the shape you want. If straight edges aren’t good enough, connect vertices with curves to get nice smooth shapes. Great for developing 2D games, quick prototyping, or even just creating odd-shaped colliders!
hmcaio/AutoMotion
A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a single line of code!
hmcaio/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
hmcaio/facebook-windows-phone-sample
Windows Phone 7 Sample using Facebook SDK for .NET