This is a starter repo for the Capstone project in the Udacity C++ Nanodegree Program. The code for this repo was inspired by this excellent StackOverflow post and set of responses.
The Capstone Project gives you a chance to integrate what you've learned throughout this program. This project will become an important part of your portfolio to share with current and future colleagues and employers.
In this project, you can build your own C++ application or extend this Snake game, following the principles you have learned throughout this Nanodegree Program. This project will demonstrate that you can independently create applications using a wide range of C++ features.
-
Add command line arguments to set speed, screen width, screen height
./SnakeGame -h
- Define new private members like mutex references(valid for Memory management), game state and speed
- Use lambda functions with thread
- Overload Renderer::UpdateWindowTitle for strings
- Store Renderer as shared_ptr and share between Controller and Game logic
- Controller will update title on game pause
- Add controller thread that handles keyboard events
- Use 'SPACE' key to stop, resume game
- Use mutex between controller and game_run loop
-
cmake >= 3.7
- All OSes: click here for installation instructions
-
make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
-
SDL2 >= 2.0
- All installation instructions can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source. -
gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
-
Boost >= 1.69
- All installation instruction can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source.- sudo apt-get install libboost-all-dev
- Clone this repo.
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./SnakeGame
.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.