/template-topdown-2D-UE5

Top Down 2D pixel art project template developed in Unreal Engine using Blueprints.


Top Down 2D

Basic project template developed in Unreal Engine using PaperZD and Blueprints
TechnologiesDownloadCredits


Demonstration:

Click here to check the project demonstration video
(01/12/24) Player Movement.
TopDown2D_v1.mp4

Details:

  • Player movement in four directions: Right, Left, Up, and Down.
  • Player Animations: Idle, Run, and Sword Attack
(01/14/24) Implementing an enemy and the player's attack.
topDown2D_upd2.mp4

Details:

  • Player Attack hitbox with the sword in four directions (right, left, up, and down).
  • A simple enemy that pursues the player within the navmesh.
  • The enemy now displays animations corresponding to its current state: (idle, moving, taking damage, and dead).
  • The color of the enemy sprite will change when it takes damage.
  • Life system for the enemy, including the ability to take damage and die.
  • A floating indicator shows the amount of damage the player has dealt to the enemy.
  • Upon dealing damage to the enemy, the player's camera will now shake.
(01/15/24) Health Bar and Player Damage
topDown2D_upd3.mp4

Details:

  • Implementation of a Health Bar widget that displays the player's health.
  • In the Health Bar, the current amount of health has been added alongside the player's maximum health.
  • Addition of an effect on the Health Bar that highlights in yellow the amount of damage received.
  • Inclusion of a blood effect in full screen and on the ground near the player, indicating that the player has taken some damage.
(01/16/24) Coin System
topDown2D_upd4.mp4

Details:

  • Creation of the coin blueprint class.
  • Coin "floating" effect on the ground.
  • Effect upon collecting the coin.
  • Creation of a widget that will display the amount of coins collected by the player.
(01/19/24) Sign System and Player Interact
topDown2D_upd5.mp4

Details:

  • Player Interact Input.
  • Implementation of a new interface that will handle player interactions.
  • Creation of a new actor "Sign" that will allow the inclusion of text information for players to read when approaching and interacting with the sign.
  • Creation of a blueprint widget to display the sign text on the player's screen.
  • Typewriter effect during text display. The Typewriter effect plugin was used for this purpose.

Technologies:


Download:

Download this project and open it by clicking on the "BaseTopDown2D.uproject" file.


Notice: This project is not finished. I plan to add new features soon.


Credits:

All the arts for this project were downloaded for free through the itch.io website.


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