Pinned Repositories
abacus
:triangular_ruler: C# cross precision 3D maths library.
Awesome-CS-Books
:books: Awesome CS Books/Series(.pdf by git lfs) Warehouse for Geeks, ProgrammingLanguage, SoftwareEngineering, Web, AI, ServerSideApplication, Infrastructure, FE etc. :dizzy: 优秀计算机科学与技术领域相关的书籍归档
awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
awesome-opensource-unity
a list of curated opensource Unity packages for future proof Game Developers
awesome-rust
A curated list of Rust code and resources.
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
ENet-CSharp
Reliable UDP networking library
FairyGUI-Editor
A Professional UI Editor
FairyGUI-unity
A flexible UI framework for Unity
FFmpeg-iOS-build-script
Shell scripts to build FFmpeg for iOS and tvOS
hoangbaokhanh's Repositories
hoangbaokhanh/abacus
:triangular_ruler: C# cross precision 3D maths library.
hoangbaokhanh/awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
hoangbaokhanh/awesome-opensource-unity
a list of curated opensource Unity packages for future proof Game Developers
hoangbaokhanh/awesome-rust
A curated list of Rust code and resources.
hoangbaokhanh/ENet-CSharp
Reliable UDP networking library
hoangbaokhanh/FairyGUI-Editor
A Professional UI Editor
hoangbaokhanh/FairyGUI-unity
A flexible UI framework for Unity
hoangbaokhanh/FFmpeg-iOS-build-script
Shell scripts to build FFmpeg for iOS and tvOS
hoangbaokhanh/FishNet
FishNet: Unity Networking Evolved.
hoangbaokhanh/FixedPoint-Sharp
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
hoangbaokhanh/FPMath
🎲 基于 FixedMath.NET 的 Q31.32 定点数数学库,增加了 Vector / Matrix / Quaternion,不依赖Unity
hoangbaokhanh/FPPhysics2D
👨🎓 2D 定点数物理引擎,不依赖 Unity
hoangbaokhanh/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
hoangbaokhanh/HierarchyDecorator
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
hoangbaokhanh/kbengine
A MMOG engine of server.
hoangbaokhanh/KEngine
A unity asset bundle framework with LGPL license
hoangbaokhanh/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
hoangbaokhanh/NanoSockets
Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols
hoangbaokhanh/NetStack
Lightweight toolset for creating concurrent networking systems for multiplayer games
hoangbaokhanh/NetworkWeaver
☎ 网络通信库,含 TCP / UDP / WebSocket,不依赖Unity
hoangbaokhanh/Newtonsoft.Json-for-Unity.Converters
Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity
hoangbaokhanh/Nice-TS
基于puerts的Unity游戏框架,集成fairygui,protobufjs并采用addressables管理资源
hoangbaokhanh/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
hoangbaokhanh/puerts-component
puerts框架的扩展插件,通过ts装饰器将ts类的成员变量显示在Unity Inspector面板上,实现类似MoneBehaviour的拖拽赋值功能
hoangbaokhanh/puerts-unity-kit
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
hoangbaokhanh/retroxios
🏗 A type-safe HTTP client for Node and browsers. A Retrofit-styled Axios wrapper in TypeScript.
hoangbaokhanh/unity-deterministic-physics
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
hoangbaokhanh/unity-flex-ui
Flexbox layout support for Unity UI using the Yoga layout engine
hoangbaokhanh/Unity-PuerTS-ECS
A base PuerTS open source libraries, Implementation TypeScript version, ECS Framework
hoangbaokhanh/UnsafeCollections
A collection of collections for 'unsafe' C# code