A WIP but I am beginning to collect all my disparate Unity foundational code projects into this

This project will eventually require

"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
"com.dbrizov.naughtyattributes": "https://github.com/dbrizov/NaughtyAttributes.git#upm",
"jp.hadashikick.vcontainer": "https://github.com/hadashiA/VContainer.git?path=VContainer/Assets/VContainer#1.12.0",

Add:

"com.ramensea.foundation3d": "https://github.com/RamenSea/Foundation3D.git?path=/Packages/Foundation3D",

Todo:

  • Create a versioning system so projects can be locked to a tag
  • Break out Foundation into its own repo so non Unity projects can depend on it
  • Create a Foundation3D.Netcode project to house all the shared netcode i have
  • Create a Foundation2D for the 2D specific code
  • Add tests
  • Add the rest of my shared code here
  • Improve predictable random
  • Flesh out random extension
  • Backport some of the vector2,3 helper code to C# built in vector class so Foundation can utilize it
  • Add and sanitize a few of my common service classes
  • Add documenation explaining stuff
  • finalize a spec for the context to make using it easy in a normal project
  • consider having this rely on DotTween
  • Create deploy script
  • Create change log