A web component to represent a graph data structure in a 3-dimensional space using a force-directed iterative layout. Uses ThreeJS/WebGL for 3D rendering and either d3-force-3d or anvaka's ngraph for the underlying physics engine.
See also the VR version.
Live example: http://bl.ocks.org/vasturiano/02affe306ce445e423f992faeea13521
import ForceGraph3D from '3d-force-graph';
or
var ForceGraph3D = require('3d-force-graph');
or even
<script src="//unpkg.com/3d-force-graph/dist/3d-force-graph.min.js"></script>
then
var myGraph = ForceGraph3D();
myGraph(<myDOMElement>)
.graphData(<myData>);
Method | Description | Default |
---|---|---|
width([px]) | Getter/setter for the canvas width. | <window width> |
height([px]) | Getter/setter for the canvas height. | <window height> |
graphData([data]) | Getter/setter for graph data structure (see below for syntax details). Can also be used to apply incremental updates. | { nodes: [], links: [] } |
jsonUrl([url]) | URL of JSON file to load graph data directly from, as an alternative to specifying graphData directly. | |
numDimensions([int]) | Getter/setter for number of dimensions to run the force simulation on (1, 2 or 3). | 3 |
nodeRelSize([num]) | Getter/setter for the ratio of node sphere volume (cubic px) per value unit. | 4 |
nodeResolution([num]) | Getter/setter for the geometric resolution of each node, expressed in how many slice segments to divide the circumference. Higher values yield smoother spheres. | 8 |
lineOpacity([num]) | Getter/setter for line opacity of links, between [0,1]. | 0.2 |
autoColorBy([str]) | Node object accessor attribute to automatically group colors by, only affects nodes without a color attribute. | |
idField([str]) | Node object accessor attribute for unique node id (used in link objects source/target). | id |
valField([str]) | Node object accessor attribute for node numeric value (affects sphere volume). | val |
nameField([str]) | Node object accessor attribute for name (shown in label). | name |
colorField([str]) | Node object accessor attribute for node color (affects sphere color). | color |
onNodeClick(fn) | Callback function for node clicks. The node object is included as single argument onNodeClick(node) . |
- |
linkSourceField([str]) | Link object accessor attribute referring to id of source node. | source |
linkTargetField([str]) | Link object accessor attribute referring to id of target node. | target |
forceEngine([str]) | Getter/setter for which force-simulation engine to use (d3 or ngraph). | d3 |
warmupTicks([int]) | Getter/setter for number of layout engine cycles to dry-run at ignition before starting to render. | 0 |
cooldownTicks([int]) | Getter/setter for how many build-in frames to render before stopping and freezing the layout engine. | Infinity |
cooldownTime([num]) | Getter/setter for how long (ms) to render for before stopping and freezing the layout engine. | 15000 |
resetProps() | Reset all component properties to their default value. |
{
"nodes": [
{
"id": "id1",
"name": "name1",
"val": 1
},
{
"id": "id2",
"name": "name2",
"val": 10
},
(...)
],
"links": [
{
"source": "id1",
"target": "id2"
},
(...)
]
}