hollowdrutt's Stars
wagoodman/dive
A tool for exploring each layer in a docker image
capstone-engine/capstone
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.
zju3dv/EasyMocap
Make human motion capture easier.
onethawt/idaplugins-list
A list of IDA Plugins
variar/klogg
Really fast log explorer based on glogg project
keijiro/StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
FORTH-ModelBasedTracker/MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
mks0601/3DMPPE_POSENET_RELEASE
Official PyTorch implementation of "Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image", ICCV 2019
pierre3/PlantUmlClassDiagramGenerator
This is a generator to create a class-diagram of PlantUML from the C# source code.
HongwenZhang/PyMAF
[ICCV 2021, Oral] PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop
KevinLTT/video2bvh
Extracts human motion in video and save it as bvh mocap file.
Shimingyi/MotioNet
A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
IRCSS/Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
structurizr/dotnet
Structurizr for .NET
HW140701/VideoTo3dPoseAndBvh
Convert video to the bvh motion file
Webreaper/CentralisedPackageConverter
Converts a project to use Centralised Package Management
patrickdappollonio/kubectl-slice
Split multiple Kubernetes files into smaller files with ease. Split multi-YAML files into individual files.
8T4/c4sharp
C4Sharp (C4S) is a .net library for building C4 Model diagrams.
riverar/messageanalyzer-archive
Microsoft Message Analyzer EOL Archive
faezetta/VMMRdb
Vehicle Make and Model Recognition Dataset (VMMRdb)
cactuaroid/GrpcWpfSample
gRPC sample WPF/Console apps in C#
lab313ru/smd_ida_tools2
Sega Mega Drive Tools for IDA (second instance)
3da/MermaidNet
Generator for mermaid markup syntax https://mermaidjs.github.io/
akatakritos/PygmentSharp
C# Port of Pygments syntax highlighter
robgon-art/DeepHaiku
yowko/xUnit.net.TestGenerator2022
xUnit.net Test Generator extensions for Visual Studio 2022. Creates Unit tests with xUnit.net 2.0 framework. Works on Visual Studio 2022
kirchsth/C4-PlantUML
C4-PlantUML extended version.
anders-lundgren/mrtk-world-anchors
kirchsth/dotnet-extensions
Structurizr for .NET extensions
LucienMP/idapro_m6502
Extends existing support in IDA Pro for the m6502 by adding gdb XML support, and step-over and type information support