Issues
- 2
How to convert the npy file of the coco skeleton with 18 key points into a bvh file
#21 opened by Kismetzc - 0
Alphapose输出的BVH没有手部关键点,是否可以设置输出?
#51 opened by AWangji - 0
能否直接读取已生成的骨骼点npy数据生成BVH
#50 opened by AWangji - 0
导出bvh骨骼数据
#48 opened by StrongMan988 - 1
load_camera_params: only integer scalar arrays can be converted to a scalar index
#44 opened by Authur-Morgan - 0
- 0
h36m_original_skeleton.py 如何使用
#42 opened by Sun-Shun - 2
请问下图是利用什么工具生成的呢?
#28 opened by SyhFighting - 2
Whether Multi-Person Pose is supported?
#39 opened by Ared521 - 2
关于原理的一些问题
#38 opened by baojunshan - 1
why here order change?
#7 opened by guker - 1
计算方向余弦矩阵
#12 opened by miooooooooooo - 1
- 0
关于程序执行的问题
#36 opened by SpongeBob-0614 - 3
关于一个output的报错
#35 opened by SpongeBob-0614 - 1
One little BUG
#27 opened by zhenghaohu - 0
- 2
- 4
是否支持Trinity Speech-Gesture dataset的bvh数据转换
#23 opened by birdflies - 3
Coco骨架转bvh
#22 opened by Kismetzc - 4
- 0
怎麽使用openpose和hrnet模型
#17 opened by justintiger - 2
RuntimeError: CUDA error: out of memory
#16 opened by justintiger - 0
- 0
请问如何导出适用于Daz Studio中Genesis 2模型骨骼的BVH?
#13 opened by windofuo - 1
如何安装torchsample
#11 opened by windofuo - 2
Error Alpha
#9 opened by Snouf-ID - 0
writing to .fbx format
#8 opened - 2
请问生成的bvh结果比较抖是什么原因
#4 opened by ucaswindlike - 0
Can i make bvh file?(finger)
#6 opened by supernova817 - 3
- 8
3D
#3 opened by ucaswindlike - 3
能否使用openpose的25个关键点去得到25个骨骼的bvh?
#2 opened by xinzi2018 - 2