Welcome to the lair of the dread tentacleye, Zorbash. Collect the crystals of Zorb and confront Zorbash to win.
This is work in progress.
Comments and suggestions welcome.
Press to switch between modes during the game.
- On Linux: (Ubuntu 22.04)
sh ./RUNME
- On MacOS (needs Mac Ports/Homebrew). Does not work with anaconda (help wanted):
sh ./RUNME
- Docker (experimental, it builds but cannot find a video display):
sh ./RUNME.docker.ubuntu sh ./RUNME.docker.fedora sh ./RUNME.docker.debian
- On Windows (todo)
If it doesn't build, just email goblinhack@gmail.com for help
The game should run fine on low end PCs, a half decent graphics card and likely > 4g of RAM. If graphics is a limitation, you could run it in ascii mode. I'd be interested in knowing of any low end specs that people get this PC working on.
OpenGL, SDL2 and Python3 is needed.
- Various items and monsters by Oryx, found here
- Various items and food by Henry Software, found here
- Main music by the amazing Markus Heichelbech (deceased senior technician): found here
- 8 bit sounds by Oryx, found here
- Bone sounds by ChrisReierson, found here
- Door sounds by danielvj, found here
- Door sounds by TiesWijnen, found here
- Falling sound found here
- Footstep sounds by Rico Casazza, found here
- Grunt squeak sounds by vmgraw, found here
- Impact sounds by Adam N, found here
- Impact sounds by Deathscyp, found here
- Impact sounds by Dersuperanton, found here
- Impact sounds by RobinHood76, found here
- Kraken sound found here
- Monster death sounds by Michel88, found here
- Monster epic death found here
- Monster sound found here
- Rat growl sounds by qubodup, found here
- Rat hiss sounds by qubodup, found here
- Rat squeak sounds by tim.kahn, found here
- Slime sounds by Konstati, found here
- Sword sounds by Danjocross, found here
- Sword sounds by XxChr0nosxX, found here
- Water splash sounds by launemax, found here
- Wood break sounds by Deathscyp, found here