An asynchronous GIF decoder written in ActionScript 3 that lets you play animated GIFs in flash without freezing the UI.
Inspired by Lee Burrows' Async-Image-Encoders, based on Thibault Imbert's as3gif.
var gif:GIF = new GIF();
gif.addEventListener(Event.COMPLETE, function(event:Event):void
{
trace("done", gif.totalFrames);
gif.play();
});
gif.addEventListener(IOErrorEvent.IO_ERROR, function(event:Event):void
{
trace(event);
});
gif.load(new URLRequest("smile.gif"));
addChild(gif);
If you want to play GIFs in your starling based app, you can use renderers/GPUGIF
class.