Issues
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API extension: mark player as defeated/left for a game, all others are marked alive/playing
#45 opened by CrsiX - 0
Improve documentation of the REST API
#43 opened by CrsiX - 0
API extension: add last chat message UUID to all chats returned by 'GET /api/v2/chats'
#42 opened by CrsiX - 0
API extension: support private in-game chat
#41 opened by CrsiX - 0
Endpoint to accept lobby invitations
#40 opened by CrsiX - 1
WS: UpdateGameData event is not sent to the client
#39 opened by CrsiX - 2
When the owner of a lobby disconnects (WebSocket close), the lobby should be closed
#27 opened by CrsiX - 0
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Send GameStarted WebSocket events
#37 opened by CrsiX - 0
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UpdateGameData WebSocket events are sent to the wrong user (the uploader, not the other players)
#36 opened by CrsiX - 1
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Joining a password-protected lobby doesn't work
#28 opened by CrsiX - 1
Extend IncomingChatMessage WS struct
#24 opened by CrsiX - 3
Proposals for some new WebSocket structs/events
#14 opened by CrsiX - 0
Endpoint to join an existing lobby
#21 opened by CrsiX - 0
Add endpoint to send messages to a chat room
#19 opened by CrsiX - 2
Yet another non-deterministic internal server error
#22 opened by CrsiX - 1
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Incomplete API docs
#17 opened by CrsiX - 0
New API code for unknown UUIDs on lookup?
#15 opened by CrsiX - 0
Endpoint to start games from a lobby
#9 opened by CrsiX - 0
Database error on create friend request endpoint
#13 opened by CrsiX - 0
Ensure `from` in friend list is myself
#12 opened by CrsiX - 0
Switch to UUIDs for games instead of IDs
#10 opened by CrsiX - 0
Add owner to lobby
#7 opened by myOmikron - 0