/UME-Core-extended

OpenEmu Core plugin for MAME

Primary LanguageObjective-C

UME-Core

OpenEmu Core plugin for UME

Building

You must build the mamearcade_headless.dylib dynamic library before building the MAME Game core:

$ cd deps/mame
$ make macosx_x64_clang OSD="headless" verbose=1 TARGETOS="macosx" CONFIG="release" TARGET=mame SUBTARGET=arcade MACOSX_DEPLOYMENT_TARGET=12.4 -j8
$ install_name_tool -id mamearcade_headless.dylib mamearcade_headless.dylib     

Depending on your hardware, this could take a long time, but if successful, you will have a file named mamearcade_headless.dylib in the current directory.

Build the UME project, which will link and embed this binary and update the loader path automatically.