/TranscendenceDev

Explore the farthest reaches of Human Space in this open-world space adventure.

Primary LanguageC++OtherNOASSERTION

TRANSCENDENCE SOURCE CODE

Copyright (c) 2003-2022 by Kronosaur Productions, LLC.
http://transcendence.kronosaur.com
transcendence@kronosaur.com
@Transcendence

This package contains the source code for building the Transcendence.exe client,
which is used to run any Transcendence adventure, including "Domina & Oracus".

BUILD INSTRUCTIONS

If you are downloading the repos in order to submit future pull requests, it is 
worthwhile to keep repositories synced with kronosaur:

https://help.github.com/articles/syncing-a-fork/

General help on using git is available through official sources:

https://help.github.com

You will need to install the February 2010 DirectX SDK release, as later versions 
do not include necessary libraries. The correct DirectX SDK can be downloaded 
here: 

http://www.microsoft.com/en-us/download/details.aspx?id=10084

Note the DirectX SDK's install location on your computer.

It may be necessary to uninstall certain Microsoft Visual C++ Redistributables 
when installing DirectX SDKs:

http://support.microsoft.com/kb/2728613

Use Microsoft Visual Studio 2019 or later. Load Transcendence/Transcendence.sln, 
which is the Transcendence solution file. The following warnings, if shown under
Output from Solution, may be safely ignored:

    <root dir>\Alchemy\zlib-1.2.7\contrib\vstudio\vc10\zlibstat.vcxproj : 
    warning  : Platform 'Itanium' referenced in the project file 'zlibstat' 
    cannot be found.

    <root dir>\TransCore\TransCore.vcxproj : error  : Project 
    "...\TransCore\TransCore.vcxproj" could not be found.

Select the Transcendence project as the StartUp project. Ensure that the correct 
locations of the DirectX SDK Include and Lib folders are specified for the 
Transcendence project (under the Transcendence solution) by bringing up the 
project's Properties page, and checking the following property sets:

    Configuration Properties > VC++ Directories > General > Include Directories
    Configuration Properties > VC++ Directories > General > Library Directories
    
Always point the Library Directories variable to the \Lib\x86 folder of the SDK.

Build the solution. Executables will be placed in the Transcendence/Game 
directory.

For security reasons the source code does not include certain files to 
communicate with the Hexarc arcology (the cloud service). The code will compile
without it, however, as long as you add CHexarcServiceStub.cpp to the build.

In Visual Studio, select the "Debug For Contributors" configuration, this will
build the game with CHexarcServiceStub.cpp.

LICENSE

Please see the LICENSE file in the root directory.