/2024.0724MetaXR.All.inOne

Unity scene of bouncing ball with The Meta XR All-in-One SDK installed

Primary LanguageMathematica

2024.0724MetaXR.All.inOne

Overview

This Unity project is designed to be experienced on an Oculus Quest headset. The project includes a scene with a bouncing ball and a teleporter to walk around in a 360-degree environment. Follow the steps below to set up your environment and start exploring the scene.

Prerequisites

  1. Unity Hub: Download and install Unity Hub to manage your Unity projects and installations.

  2. Unity Editor: Install the Unity Editor via Unity Hub. The minimal required version is 2022.3.39f1.

  3. Meta Quest Link: Install and set up Meta Quest Link to connect your Oculus Quest headset to your PC.

Setup Instructions

  1. Clone the Repository:

    • Clone the project repository to your local machine.
      git clone https://github.com/hsuehyt/2024.0724MetaXR.All.inOne.git
  2. Open the Project in Unity Hub:

    • Open Unity Hub.
    • Click on Add and navigate to the cloned repository folder to add the project.
    • Select the project and open it.
  3. Activate Quest Link:

    • Ensure that your Oculus Quest headset is connected to your PC via a USB cable.
    • Open the Oculus app on your PC and activate Quest Link.
  4. Run the Project:

    • In Unity, ensure that your build target is set to Android.
    • Click the Play button in the Unity Editor.
    • Put on your Oculus Quest headset and experience the Unity scene directly through the Quest Link.

Experiencing the Scene

  • Bouncing Ball: Watch the ball bounce endlessly in the original position.
  • Controller Teleporter: Teleport to different locations and rotate with your controller in VR.
  • Spatial Sound Effect: Experience sound effects that are spatialized so that the direction and distance can be discerned.