Pinned Repositories
Auto-Align
A blender add-on that automatically re-aligns wrong axis objects.
Blender-GenshinPBR
Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.
CurveModifier
Implementation of the curve modifier from Blender to Unity3D
FreeFogOfWar
Fog of war post effect made for Unity. Doesn't use any advanced URP and HDR stuff. Just the most basic implementation.
MeshSparklyEffect
An effect for Unity that emits particles with sparkly effect matches the texture color from the specified mesh vertex position.
Neural-Style-Transfer
Keras Implementation of Neural Style Transfer from the paper "A Neural Algorithm of Artistic Style" (http://arxiv.org/abs/1508.06576) in Keras 2.0+
Project_COTL
咩咩启示录工程还原
URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
URPCustomPostProcessing
A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.
X-PostProcessing-URP
hswangrui's Repositories
hswangrui/FreeFogOfWar
Fog of war post effect made for Unity. Doesn't use any advanced URP and HDR stuff. Just the most basic implementation.
hswangrui/Project_COTL
咩咩启示录工程还原
hswangrui/X-PostProcessing-URP
hswangrui/Auto-Align
A blender add-on that automatically re-aligns wrong axis objects.
hswangrui/Blender-GenshinPBR
Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.
hswangrui/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These shaders are especially for datamined assets, not custom-made ones nor the MMD variants.
hswangrui/BlenderAddons
Addons for Blender.
hswangrui/CameraTools
A free camera mod for Genshin Impact. Requires MelonLoader to work.
hswangrui/CardProto
hswangrui/EVplayer2Crack
EV加密播放器2 反录屏、截图破解
hswangrui/genshin-cheat
Simple cheat for genshin with protection bypass.
hswangrui/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
hswangrui/HoyoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
hswangrui/Il2CppDumper-ZZZ
Modified version of Il2CppDumper allows you to dump methods of GameAssembly.dll of the game Zero Zenless Zone.
hswangrui/mmd-arp-remap-preset
hswangrui/MonoHook
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
hswangrui/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
hswangrui/npr-face-shader
A Blender addon to easily build custom smooth lighting for use on NPR faces using grease pencil.
hswangrui/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
hswangrui/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
hswangrui/RenderDocInlineHook
hswangrui/SceneViewSelectHelper
Extension that makes it easier to select overlapping objects on the SceneView. This feature is one of the "j1Tech" developed by jwellone Inc for Unity.
hswangrui/SpriteDicing
Unity extension for lossless sprite texture compression
hswangrui/TextureMerge
Software to merge (or pack) textures into image channels, producing one image with up to four textures.
hswangrui/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
hswangrui/unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
hswangrui/Unity-Tool
hswangrui/UnmaskForUGUI
A reverse masking solution for uGUI element in Unity.
hswangrui/WrapBaker
Personal Blender Addons
hswangrui/YDArk
X64内核小工具