Have you ever wanted to use a resource pack that depends on Optifine but didn’t want to actually use Optifine?
This Modpack is built to run Optifine’s features (especially HD Textures, Connected Textures, Random Mobs, and more) without needing Optifine!
In some cases, it even goes a step+ further!
Of course, it also includes plenty of essential performance optimizations and other alternative features to Optifine. However, if you’re looking for even more optimization, you might want to check out the excellent modpacks offered by SkywardMC.
This modpack is basically intended to be played using Prism Launcher or the Modrinth Launcher (App).
Additionally, with the included Mod, you can explore new resource packs and attractive shaders within the game!
This is going to be long, so we’re keeping it collapsed.
- Async Pack Scan by JFronny
- BadOptimizations by thosea
- Better Beds by Motschen
- Cull Less Leaves by isxander
- Dynamic FPS by juliand665
- Embeddium by embeddedt and JellySquid <3
- Enhanced Block Entities by FoundationGames
- EntityCulling by tr7zw
- Fast Paintings by MehVahdJukaar
- FastQuit by contaria
- FerriteCore by malte0811
- ImmediatelyFast by RaphiMC
- Iris by IMS
- Language Reload by Jerozgen
- Lithium by 2No2Name
- ModernFix by embeddedt
- Noisium by Steveplays
- Nvidium by cortex
- OptiPainting by isxander
- Remove Reloading Screen by dima_dencep
- Sodium Extra by FlashyReese
- ThreadTweak by getchoo
- Animatica by FoundationGames
- CIT Resewn by shsupercm
- Continuity by PepperCode1
- Custom Splash Screen by Motschen
- Enhanced Block Entities by FoundationGames
- Entity Model Features by Traben
- Entity Sound Features by Traben
- Entity Texture Features by Traben
- FabricBetterGrass by UltimatChamp
- FabricSkyBoxes by AMereBagatelle
- FabricSkyBoxes Interop by FlashyReese
- MoreMcmeta Emissive Textures by soir20
- default is off
- OptiGUI by opekope2
- Polytone by MehVahdJukaar
- Vanadium by AluTheCrow
- Athena by Terrarium
- Chime by Emi
- default is off
- Fusion by SuperMartijn642
- JsonEM by FoundationGames
- default is off
- More Block Predicates by omoflop
- default is off
- MoreMcmeta by soir20
- default is off
- Transparent by Trikzon
- 3D Skin Layers by tr7zw
- Better Mipmaps by sidit77
- Block Entity Extended Rendering by jhalfsharp
- Capes by caelthecolher
- Cubes Without Borders by Kir_Antipov
- Euphoria Patcher by SpacEagle17
- Fabrishot by ramidzkh
- I see you over there! by Estecka
- Iris by IMS
- LambDynamicLights by LambdAurora
- MinecraftCapes by james090500
- Mod Menu by Prospector
- No Chat Reports by Aizistral
- No Resource Pack Warnings by Space Walker
- Recursive Resources by enjarai
- ResolutionControl 3 by bgp and UltimateBoomer <3
- Respackopts by JFronny
- Resourcify by DeDiamondPro
- Screenshot to Clipboard by comp500
- Sodium Shadowy Path Blocks by Rynnavinx
- Sound Controller by BVengo
- Zoomify by isxander
- Centered Crosshair by JustAlittleWolf
- List Entry Highlight Fix by LX86
- Logarithmic Volume Control by girlbossdev
- Model Gap Fix by MehVahdJukaar
- Raise Sound Limit Simplified by ishland
- Title Fixer by thegameratort
- Translucency Fix by ruvaldak
- Architectury API by shedaniel
- Ash API by Trikzon
- Cloth Config API by shedaniel
- Fabric API by modmuss50
- Fabric Language Kotlin by modmuss50
- LibJF by JFronny
- Moonlight Lib by MehVahdJukaar
- YetAnotherConfigLib by isxander
- No Z-Fighting by StormDragon77
- Complementary Shaders - Reimagined by EminGT
- Complementary Shaders - Unbound by EminGT
This Modpack makes an effort to preserve the Vanilla mechanics as much as possible, only introducing bug-fix mods that are either visually impactful or significantly important.
A: In most cases, you might be referring to other QOL (Quality of Life) mods, but since my main focus is to run various resource packs, those mods probably won’t be added.
However, if you think there’s a mod that would be more suitable for this modpack, please feel free to submit an issue.
A: Canvas
and JMX
use a rendering API called FREX, which is not widely used and lacks compatibility with many mods. Therefore, we have determined that including them in the modpack is difficult.
Is there a resource pack that doesn’t work properly with this modpack? We’ve listed some common fixes here. If your issue doesn’t match any of these, consider opening an issue.
Case 1 -> Core(Vanilla) Shaders
1, Disable Embeddium
, Iris
,Sodium Extara
, Sodium Shadowy Path Blocks
, Vanadium
, Nvidium
Case 3 -> UltimaCraft (-1.6)
1, Extract the relevant Resourcepack.
2, Create a folder polytone/block_modifiers
in assets/minecraft/
.
3, Move (copy) the contents of assets/minecraft/optifine/colormap
to the folder created in 2.
※You can use Vanadium, but it’s quite buggy and not highly recommended.
Case 4 -> When MoreMcmeta is enabled, some Resourcepacks do not work properly.
Possibly, this problem has affected the issue.