NodeChat is a simple, scalable web-based chat server built on Node.js.
Creating a chat server is super simple.
// create a server at http://localhost:8001
var chat = require("lib/server");
var chatServer = chat.createServer();
chatServer.listen(8001);
Once you've created a server, you can add channels.
// create a channel at http://localhost:8001/chat
var channel = chatServer.addChannel({ basePath: "/chat" });
Channels have three options:
basePath
(required) - the URL to use for the channelmessageBacklog
(default 200) - how many message to keep in memorysessionTimeout
(default 60) - how many seconds to wait before killing inactive sessions
NodeChat comes with a client library built on jQuery to make it easy to connect to a NodeChat server.
// connect to a channel
var channel = nodeChat.connect("http://localhost:8001/chat");
// join the channel
channel.join("my-nick");
// send a message to the channel
channel.send("hello");
// leave the channel
channel.part();
The server and client both emit events on the channel objects.
join
- emitted when someone joins the channel.msg
- emitted when someone sends a message to the channel.part
- emitted when someone leaves the channel.
Each event receives an object with the following properties:
id
- unique id for the event (unique per channel).nick
- the nick of the user who performed the action.type
- the type of action (will be same as the event type).text
- text associated with the action.timestamp
- when the action occurred.
In addition, the client emits a connectionerror
event if the connection to the server is lost.
To install:
git clone http://github.com/scottgonzalez/node-chat.git
To run the demo:
./node-chat/demo/chat.js
Then open http://localhost:8001
in a browser.
Copyright 2013 Scott González. Released under the terms of the MIT license.