CUDA C++ code for tetrahedron-based Brillouin-zone integration.
Supplemental material for arXiv:1710.10789, An efficient GPU algorithm for tetrahedron-based Brillouin-zone integration by Daniel Guterding and Harald O. Jeschke.
CUDA C++ code for tetrahedron-based Brillouin-zone integration.
CudaGPL-3.0
CUDA C++ code for tetrahedron-based Brillouin-zone integration.
Supplemental material for arXiv:1710.10789, An efficient GPU algorithm for tetrahedron-based Brillouin-zone integration by Daniel Guterding and Harald O. Jeschke.