-------------- ---- Nova ---- -------------- This is the game development system made with Haskell; using OpenGL, OpenAL, Blender, Csound, Emacs. The editor can be seen here: http://hoovy.org/Projects/Past/Nova/content.html Included is also the lightweight OpenGL and OpenAL wrappers for Haskell, GL-enabled editing shell for reloading code while the game executes, the editor, the Blender export script, and very small amount of samples. It runs very fast on the Intel GMA 950 graphics accelerator. With a powerful "polygon shader" and "geometry shader" and "audio synthesizer shader" system. Also some Emacs Lisp files for source and script editing are included. There are also included several scratch text files used during development and possibly some other files which make little sense or hold uninteresting details.