This is my project for 3D Object Transformation - Texture Mapping
lab within Computer Graphics course.
About this repo:
-
Using C/C++ and
GLUT
library to generate several meshes included: Cube, Sphere, Cylinder, Cone, Disk shape, Torus shape, Hyperboloid, Paraboloid. -
Can toggle Wireframe/Texture mode by using mini-menu on the right click.
-
Using
SOIL
library to load textures before binding into meshes.
Library links: