Pinned Repositories
ChecksumBypass-GenshinImpact
Bypasses the checksum at login to allow modified files in official servers.
docsify-katex
:symbols: KaTeX support for docsify
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Graphics
Unity Graphics - Including Scriptable Render Pipeline
huyinxian.github.io
MyDocs
文档集合
NavMeshWeightBrush
Used to adjust the weight of NavMesh
UnityURPHUDExample
Custom HUD Example
UnityURPOptimizingBlit
Optimizing Blit Pass for Universal RP
URP_Shadowmask
URP shadowmask implementation
huyinxian's Repositories
huyinxian/UnityURPHUDExample
Custom HUD Example
huyinxian/URP_Shadowmask
URP shadowmask implementation
huyinxian/MyDocs
文档集合
huyinxian/UnityURPOptimizingBlit
Optimizing Blit Pass for Universal RP
huyinxian/huyinxian.github.io
huyinxian/ChecksumBypass-GenshinImpact
Bypasses the checksum at login to allow modified files in official servers.
huyinxian/docsify-katex
:symbols: KaTeX support for docsify
huyinxian/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
huyinxian/Graphics
Unity Graphics - Including Scriptable Render Pipeline
huyinxian/NavMeshWeightBrush
Used to adjust the weight of NavMesh
huyinxian/openBilibili-1
b站后台源码
huyinxian/RayMarching_Example
RayMarching示例
huyinxian/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
huyinxian/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
huyinxian/Sakura_DesktopMascot
八重樱桌宠
huyinxian/StippleTransparency
Stipple Transparency
huyinxian/URPOverdrawFeature
huyinxian/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库