Simple asstes renaming tool by hww
Fast data serialization solution for Unity. Has been used in two commercial products for redemption machines.
Uses Unity's built-in JSON serializer, but does simple data sanitization using regular expressions.
The package is available on the openupm registry. You can install it via openupm-cli.
openupm add com.hww.xijson
You can also install via git url by adding this entry in your manifest.json
"com.hww.xijson": "https://github.com/hww/XiJSON.git#upm"
For MonoBehaviour, just inherince your class from JsonBehaviour. For ScriptableObject, just inherince from JsonObject. After that the importing and exporting will read and write data to the StreamingAssets folder.
/StreamingAssets/XiJSON/Assets/ // For the all assets
/StreamingAssets/XiJSON/{SceneName}/ // For a scene with name