/DarkysCheevosPackage

Bundle mod for Cookie Clicker, containing new Achievements and Upgrades.

Primary LanguageJavaScriptMIT LicenseMIT

Darky's Achievements and Upgrades Batch

Hey there! My name is Darky and welcome to Darky's Achievement Package, a mod for the popular and Father of Idle Games: Cookie Clicker

What is Darky's Achievements and Upgrades Batch?

Darky's Achievement Package is a mod that, when loaded into Cookie Clicker, gives you a lot of new custom achievements for the game! And yes, those achievements add to your milk!

If you like to spoil yourself on all the new achievements and upgrades in this Batch, then go over to this little wiki.

Current version

Check the releases page for a full history of all versions. (excluding Pastebin ones)

How do I load these mods?

There are a few ways to load these mods:

CCRepo (Preferred)

Courtesy of Z, it's a new centralized way of posting/installing Cookie Clicker mods.

  1. Install this extension if you're on Chrome or this one if you're on Firefox.
  2. Go to CCRepo.
  3. Click on Darky's Achievement Package and then "Subscribe".

Bookmarklet

  1. Copy this code and save it as a bookmark.
  2. Paste it in the URL section.
  3. To activate, click the bookmark when the game's open.
javascript: Game.LoadMod('https://hyoretsu.github.io/DarkysCheevosPackage/dist/main.js');

Userscript

Want the mods to be loaded automatically everytime you open the game? Well for that we have this following script for stuff like Tampermonkey or Greasemonkey that you can use:

// ==UserScript==
// @name Darky's Achievement Package
// @namespace Package
// @include http://orteil.dashnet.org/cookieclicker/
// @include https://orteil.dashnet.org/cookieclicker/
// @include http://orteil.dashnet.org/cookieclicker/beta/
// @include https://orteil.dashnet.org/cookieclicker/beta/
// @version 1
// @grant none
// ==/UserScript==

setInterval(() => {
 if (Game.ready) {
  Game.LoadMod('https://hyoretsu.github.io/DarkysCheevosPackage/dist/main.js');
 }
}, 1000);

Bugs and suggestions

Any bugs or suggestions you have should be opened as an issue here for easier tracking. This allows me to close issues once they're fixed.

Is that all?

Yea, i guess so. Thanks for reading and using my mods!