/pokecrystal-60fps-example

Demonstration of (mostly) working 60 fps in Pokemon Crystal with running shoes.

Primary LanguageAssembly

Pokémon Crystal - 60 fps

This is a showcase of working 60 fps and running shoes in Pokémon Crystal. This is based off of other implementations, such in Orange and Polished Crystal's optimization branch.

Quirks

While the feature is very desirable there are quirks in the implementation. I will get around to documenting these quirks better at a later date.

Main disassembly project: