ActionRoguelike

Following Tom Looman's Professional Game Development in C++ and Unreal Engine. Modifications from the base tutorial:

  • Uses Unreal Engine 5.3.2
  • Uses the new Enhanced Input system.

Game Assets: Licensed for use with Unreal Engine only. Without a custom license you cannot use to create sequels, remasters, or otherwise emulate the original game or use the original game's trademarks, character names, or other IP to advertise or name your game. (Unreal Engine EULA applies)