/Universal_Doom_3DWeapons_VR

A mod that aims to add support for Doom Classic 3D VR weapons to work with most popular iwad and pwad

Universal Doom Weapons for VR

A GZDoom weapon mod for Doom/Heretic/Hexen/Strife/Chex by Ermac (https://www.reddit.com/user/iAmErmac)

By design, this mod should allow the Doom 3D VR weapons working with the other map-packs and gameplay mods which don't change the monsters and weapon system too much from the vanilla Doom/Heretic/Hexen/Chex/Strife etc.

There are optional pickup models, bullet tracer and particle/smoke (Enhanced mode) effects for the weapons available in the 3D weapons Settings. When enhanced mode is enabled, the Super Shotgun, Rocket Launcher, Plasma Rifle and BFG will have alt-fire enabled. In vanilla mode only BFG has alt-fire enabled (Doom beta BFG effect as alt-fire).

Download Now

Features

  • Optional enhanced mode. More SFX and smokes, enables alt-fire
  • Optional pickup models
  • Optional bullet tracer for pistol, shotgun and machinegun (works regardless of enhanced mode)
  • Optional fast weapon switching mode

Installation

GZDoom VR: https://github.com/hh79/gz3doom/releases

3D Weapons for GZDoom VR: https://github.com/ajantaju/br_vr/releases/tag/B35

To install:

Extract GZDoom-VR to a folder.
Copy original doom wads into the folder.
Copy 3D Weapons mod into the folder.
Copy this mod into the folder.
Run with gzdoomvr.exe -file HDVRweapons.zip LATEST_MOD_FILE_NAME

OR use ZDL: https://github.com/lcferrum/qzdl/releases to load mods with GZDoom

Wad and mod support:

Currently this mod supports following wads:

This has also been adapted to work well specifically with these mods:

Credits

  • ajantaju - for the 3D weapons mod
  • Sgt Mark IV (Brutal Doom) - for enhanced effect sprites and codes
  • Jekyll Grim Payne (Beautiful Doom) - for enhanced effect sprites, sounds, codes and ideas on zscript
  • Ryuhi (Heretical Doom) - for ideas on wad support (filter) codes