/BattleTanks

Open world head to head tank fight game with simple AI, terrain, and advanced control system in Unreal 4

BattleTanks

Open world head to head tank fight game with simple AI, terrain, and advanced control system in Unreal 4

General Concept

The game is a simple 1v1 large area battle, you will have to use a variety of ammo types and items to either destroy or disable an enemy tank.

The requirements will be:

  • A basic level
  • A few different types of tanks to start with
  • Assets for each type of ammo that you can pick up (either 2d or 3d)
  • Different sound effects for engine sounds, explosions, bullts, a rocky(bouldery?) sound, wind, and music.

The game is going to have to track:

  • Health for both tanks
  • Time of the current match
  • Points for this game
  • Ammo type
  • Ammo capacity
  • Useful items
  • Shields.

On top of all of that we are going to want to track individual stats between games, maybe have a user profile.