/EUDEditor

EUD Editor SE

Primary LanguageVisual Basic .NETMIT LicenseMIT

EUD Editor 2 SE

EUD Editor 2 SE is a fork of the official EUD Editor 2 program. It aims to improve the user experience and workflow for creators who still prefer EE 2 to the newer and more frequently updated EUD Editor 3 program.

Features

Several translation improvements, bug fixes, and interface layout adjustments have been implemented - and the window has been resized.


The Open Recent menu provides quick access to recent projects.


The new Array option in Global Variable dialog provides a larger array variable capacity than the existing 8 provided by PlayerVariable.


The redesigned Build Log makes output more readable and errors easier to distinguish.


Several new EUD Actions have been added to the Custom section. More to come!


How to get started

  1. Download the latest release of EUD Editor SE, euddraft, and the MPQ Files.
  2. Extract the ZIP files. ( Preferably to their own respective folders )
  3. Run EUD Editor.exe, select your preferred language.
    • Select your Starcraft.exe for the StarExe field. ( Starcraft installation folder > x86_64 or x86 )
    • Select your euddraft.exe in the folder where it was extracted.
  4. Select each of the MPQ files. ( Patch_rt BrooDat BroodWar StarDat )
  5. Enjoy map making!

How to contribute

Found a bug? Have ideas for improvements? Reach out in #starcraft-tools on the Staredit.Net Discord!

Notes

EUD Editor 2 SE is not backwards compatible with EUD Editor 2. For instance, EUD Trigger Actions created with with EUD Editor 2 SE will not load in EUD Editor 2. However, EUD Editor 2 is forward compatible with EUD Editor 2 SE.